So what will give them an edge if studying math/theory is not the way to improve? Taking psychology lessons?
:smile:
Ok, but you do have some background in GTO to be able to know what might be correct and what not - so you know what exploitative adjustments to make (if not, than that's just a guessing game to me TBH). I'm just asking what was your base? Where did you start etc...
Thats cool. I've been looking at this also lately but mostly in relation to River Play + building some CREV trees with different scenarios for it as well (if that's what I think...you were talking about: do you use a tool similar to EDVis for that?
).
They don't need to "be computers". IMO 100bb No-Limit Holdem will be eventually solved and despite the potentially enormous amount of data and information needed to be stored and constantly kept track of, somebody will just code a simple piece of software to fetch the appropriate decisions based on a current state of the game tree (if not, I will do that ffs).
I dont.
I'm sorry but isn't it like really, really obvious? Of course if someone is calling too much (deviating from GTO), you're better off switching (deviating yourself from GTO) to a pure strategy of never bluffing in that particular spot. I mean... everybody knows that...Was that the point/purpose of your original question about our thoughts on GTO?
I think that in almost every book (and training video) about Game Theory I've read (watched) so far, the main idea was to always seek for exploitative deviations (maximally exploitative strategies), not actually trying to play GTO all the time and against everybody. Knowledge of GTO approximations/concepts allows you to find those deviations though. It's not my or your fault that some people just cannot comprehend that and call 3 pot barrels with a 4th pair to "
make Villain indifferent to bluffing with ATC" or any other bs excuse.